Comments

Log in with itch.io to leave a comment.

Viewing most recent comments 47 to 86 of 126 · Next page · Previous page · First page · Last page
(+2)

My gosh this is so adorable, the hand painted backgrounds balanced out with the occasional negative space is such a charming choice for art direction. The beep speak is also very easy on the ears. Looking forward to whatever updates may come!

(+1)

Great
(-1)

Why don't you make a android version of this game.

Deleted post
(1 edit) (+1)

we told him about the currents

didnt we

(+1)


I was a good boy!!! I love this game! I will be waiting to play the full game once it comes out :D
(-1)

I can't play it on Mac because the developer cannot be verified :(( help pls

(1 edit)

I've put off getting verification until I finish the whole game, since it is a little pricey ( ´・_・`). But, there are ways to work around the block, depending on which version of macOS you're running! If you google the message, there should be pages talking about it.

This used to happen to me, try dowloading the app if you havent

try opening the app again, then go on the macos settings and then click "security and privacy" and click on the lock! Then you can allow the app and it should work just fine!

(+1)

Really nice game, you nailed everything. Would love to see future projects!

(+1)

Good boy!

(+1)

I LOVE THE GAME ITS SO GOOOOOOOOOOOOD 

(+2)

The art style is great, and I like the comedy factor. (also if you bark and then keep spamming WASD the bark never ends)

(+1)

A great demo. Loved the art style.

(+1)

this was very fun and interesting, I don't mind if you watch the video I made on it, but I did enjoy it

(+1)

A really cool art style and genuinely funny writing! I can see a lot of Undertale inspiration in this, but on the whole it feels very fresh and very much it's own thing!! :D 

I'm really curious to find out where this poopy'll end up next!

(+2)

I loved it!

(+2)

Great. I love that  original style.

(+1)

I loved it. The whole aesthetic is great and really looks good in motion, the characters introduced all felt very unique and individualized and fun. Cannot wait for full release, day one purchase. So much fun.

(+1)

I can't believe that this is just a demo, I really wanted more from this game. I had a lot of fun time (I just sounded tired but I do have fun) I can't wait to see what the full game is going to be.

(+1)

Love this game!! I cant quite figure out how to save the game though ;_; i keep replaying it all over again everyting i turn it off

The little shiny star things on the ground, right click them to bring up a menu that asks you if you want to save. Also the game didn't say this but right clicking is how you interact with stuff... you probably figured that out but since it doesn't say it I thought I should mention.

omg thank you so much !!! i havent figured it out actually!! i havent played it again yet in case someone replied to my comment! thanks again i appreciate it! cant wait to play it again

Oh, you're welcome! Glad I could help.

(+2)

This game was so cute and fun! I can't wait for the full release <3 

(+1)

The Doggo Quest demo was so funny and cute! I had so much fun playing it tonight! 😍🐾

(+1)

This game was sooo adorable! I love anything that reminds me of undertale but everything in this game looked so charming and it all sounded great! KUDOS! PupperTale!! | Let's Play Doggo Quest!! - YouTube

(+3)

Short and sweet! Very chill game, overflowing with charm & humor - a worthy homage to Undertale if there ever was one. I actually laughed out loud at bits of this, and I hardly ever do that...

(played v14 on Windows - I'll definitely be watching for updates!)

(3 edits) (+2)

Super cute game. The story is very funny.The boss is super cool..I have never seen a game with such unique art style. The story is very good and im super excited what will happen next.I love the distraction combat system. Its very fun to play.

Looking forward for level 2.

(btw I follow the blog andeverything looks very good) :)

(+4)

i love this, this is amazing

(+4)

Thanks to everyone who has played the demo so far!!! I'm filled with MEGA GOOD ENERGY from all these comments, and I'm plugging away as fast I can at finishing this thing ^_^

(+2)

Loved the game! Played it on my stream and thought making a video on it would be nice. Liked everything, from the music and art to the characters and all. Can't wait to see the 2022 release! 

(+1)

fantastic!!

(+3)

i love this game everything is cute and the boss battle is fun i cant wait for the full game coming out in 2022 i hope the creator is still gonna be alive and healthy by then i even created my account for this game :D

(+1)

Can't wait for level 2 :)

(+1)

I ABSOLUTELY ADORE THIS GAME!! I can’t wait for the full version!! 

(+1)

I just finished the demo and it was great

(+1)

Amazing art !

(+2)

THIS WAS ADORABLE HAHA, love it, finished the demo. Cute dialogue, made me laugh. I love the looser style of watercolor drawing and ink work, especially love the interior of the skelebones house it's so comfy. Best of luck for everything!

(+1)

Awesome demo, the only problem is that is too short! Loved playing as a dog, the boss battle was extremely fun (But scary because Doggos must be safe at all times) and the little details all over the game are lovely, can't wait for the full version.

Deleted 29 days ago

Hmm... What type and version of OS are you running it on? And which executable did you download?

(+1)

Hi meebob
Only with this demo, I alredy liked too much of the characters and i'm curious about this world. The "Battle System?" is creative too. Thanks for your game <3

(+1)

https://youtu.be/X0dMEuKTFRs

Hello Meebob! Your game is awesome, i'm so excited for the launch! I made a review of your Demo, but in Portuguese, because I'm Brazilian lol

Anyway, Good Luck in your game!

(+1)

Hi Meebob,

Just played your demo, I hope you don't mind me providing my feedback - I think feedback is a really important part of the game development process.

Things Done Well:

  1. The art style is quite unique and very well executed. I liked this a lot and gives the game an immediate identity of it's own.
  2. I think the character creation, dialogue and humour are stand out elements of the game design. You can tell the Undertale inspiration but it's far from a 'copy and paste'. You are clearly talented in this area.
  3. The sound design, including music and character speaking audio were also done well.
  4. The combat 'fetch' system was novel and genuinely fun.  Again can see the Undertale inspiration here, but this felt legitimately different and not a blatant rip off.

Areas for Improvement:

  1. I had some performance issues (noticeable framerate drops) in three of the rooms (the 'second room', the long cave and the big cave). The game ran well elsewhere so unlikely to be my hardware. Could be the ceiling water dripping effect causing the problem? Something to look into.
  2. I feel adding PC sprites for moving on the diagonal would aid the visuals. 
  3. The  positioning of the PC has to be quite accurate in order to interact with some of the on screen elements. I would consider making the hit box on this a little more generous. Additionally, it might help to make it clearer which on-screen items can be interacted with (unless this is a deliberate game design choice to encourage exploration).

MINOR SPOILERS on this last two for those that haven't played yet...

4. I (rightly or wrongly) expected a 'fetch failed' when hitting something during a fetch sequence and the number of 'lives' to persist over multiple fetches. Nothing necessarily wrong with your implementation but it felt a little easy as a result. That said, it is the first encounter of the game and it is reasonable that they would get more difficult as you create additional levels.

5. On similar lines, I 'solved' the box puzzles by using the dash ability given immediately before said puzzle. I think the game expects me to push the boxes around first based on the dialogue provided. If you have just given me an ability then I am likely to just use this immediately - which I don't think is how you currently expect this to play out.

I hope the detailed feedback is useful, I am developing my own game so totally hope you take this in the manner it is intended - to help you make the best game possible!


All the best - Ben.

(1 edit)

Thanks for the detailed feedback! This is super helpful.
Thanks for the kind words! And, yeah! I agree with most of what you pointed out with what needs improvement... I think I may actually go switch up the sequencing on the puzzle rooms now.  Thanks again for the crit! 

A pleasure. best of luck!

(+1)

havent played yet, but checked the soundtrack....and what kind of chiptune is that? honestly, its pretty cool!

(+1)

This was such a lovely little experience. Cute, simple,  & enough magic to keep you wanting more!

Viewing most recent comments 47 to 86 of 126 · Next page · Previous page · First page · Last page