Introducing the Settings Menu + Status Update
To everyone who's played the game so far - thank you! I hope you had fun!
Now, for the announcement part of this post: by popular demand, I've introduced some menu improvements! Now, for all your menu needs, you can press M to view an exciting menu where, among other things, you can get reminders of the controls...
And, adjust volume settings! ^_^
PS: There was a brief window today where the game would lock when you entered the settings menu - I apologize if you downloaded that version! A fixed version is now available (version 2). Sorry for the QA lapse!
Upcoming Demo Updates
While I want to release the full game proper in one gigantic release when the project is complete, I hope to be able to release some mini updates to the DEMO that add new content and game mechanics to the demo. :) Keep your eyes on this space!
I'm hard at work making the remainder of the game, and things are going well so far! I have the entire game plotted out, and, since I have a lot of the tech in a fairly good space, the work from here on out is gonna be about generating lots of content!
Here is a teaser for what's to come:
Level 1: The Caves(Complete!)
- Level 2: The Royal Laboratory for Puzzle Research
- Level 3: Crunchy Leaf Forest & Critter Town
- Level 4: The Sky Path
- Level 5: Ruins & the Sea
- Level 6: The Queen's Castle
- Level 7: Secret ;)
Over and out!
Get Doggo Quest
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